Ronda rules — how to play

Ronda is the Maghreb classic on the 40-card baraja deck: match a card's rank to capture it, then run up a special order. Announce ronda and tringa, sweep the table. First to 41 wins.

2–4 players40-card barajaWin at 41

Overview

Each player gets 3 cards and 4 are laid on the table. Capture order: 1-2-3-4-5-6-7 then Sota (10), Caballo (11), Rey (12) — there is no 8/9 gap.

How to play

  1. CapturePlay a card matching the rank of a table card to take it, then keep capturing the next rank up the order.
  2. AnnouncementsAnnounce “ronda” if you hold a pair, and “tringa” if you hold three of a kind.
  3. SweepClearing the whole table at once is a “mesa” and scores a point.

Scoring & winning

  • Caída (capturing the last card played) 1, mesa (clearing the table) 1, ronda (a pair) 1, tringa (three of a kind) 5.
  • At deal end: 1 point per captured card over the threshold (20 for 2/4 players, 13 for 3). First to 41 wins.

Strategy

Remember the Sota follows the 7 directly in the order — there's no 8/9 gap.

FAQ

1-2-3-4-5-6-7 then Sota, Caballo, Rey — without 8 and 9.

Three of a kind held in hand, announced, scores 5 points.

Related games

Play on your phone

Koutchina is a mobile game. Download it free and join the majlis.

Coming soon to theApp StoreGet it onGoogle Play