Ronda rules — how to play

Ronda is the Maghreb classic on the 40-card baraja deck: match a card's rank to capture it, then run up a special order. Announce ronda and tringa, sweep the table. First to 41 wins.

2–4 players40-card barajaWin at 41

Overview

Each player gets 3 cards and 4 are laid on the table. Capture order: 1-2-3-4-5-6-7 then Sota (10), Caballo (11), Rey (12) — there is no 8/9 gap.

How to play

  1. CapturePlay a card matching the rank of a table card to take it, then keep capturing the next rank up the order.
  2. AnnouncementsAt every new distribution, before you play your first card of it, announce “ronda” if you hold a pair and “tringa” if you hold three of a kind.
  3. SweepClearing the whole table at once is a “mesa” and scores a point.

Scoring & winning

  • Caída (capturing the last card played) 1, mesa (clearing the table) 1, ronda (a pair) 1, tringa (three of a kind) 5.
  • At deal end: 1 point per captured card over the threshold (20 for 2/4 players, 13 for 3). First to 41 wins.

Strategy

Remember the Sota follows the 7 directly in the order — there's no 8/9 gap.

FAQ

1-2-3-4-5-6-7 then Sota, Caballo, Rey — without 8 and 9.

Three of a kind held in hand, announced, scores 5 points.

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